Catapult

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The 65 tons Catapult is designed as a long-range, indirect fire support 'Mech, with a blistering amount of missile Hardpoints at its disposal. Perfect for raining down fire on enemies you can't even see. Difficult to counter - especially if it has a Scout 'Mech spotting for it - the Catapult excels at staying out of enemy range and continuing to pound away with its missiles.

With an excellent top speed of 64 km/h and Jump Jets, the Catapult has a surprising amount of maneuverability for a Heavy Mech. If enemies get into close range four medium Lasers add to this 'Mechs already potent arsenal.

The Catapult is surprisingly agile and also a powerful missile support platform, but energy focused variants exist, most notably the Catapult CPLT-K2 (Kurita Catapult) which uses PPC's; making this 'Mech quite a deadly, heavy hitting long ranged 'Mech.


Available Models[edit source]


CPLT-C1
CPLT-C1.png
Overview
Base: Catapult
Introduced: 2561
Tonnage: 65
Class: Heavy
Cbill.png  Cost: 5,804,127
MC.png  Cost: 2,325
Hardpoints
Center Torso: 2
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso: 1
AMS: RT
ECM Capable: No
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


CPLT-C1

The Catapult C1 was designed with dual LRM 15 racks and designed to stay back out of the battle and launch salvos of missiles into the fray. Four Medium Lasers provide a decent degree of close range protection and some striking power once it exhausts its very limited number of missile reloads.

Read this 'Mech's full page here


CPLT-C4
CPLT-C4.png
Overview
Base: Catapult
Introduced: 2565
Tonnage: 65
Class: Heavy
Cbill.png  Cost: 5,869,247
MC.png  Cost: 2,350
Hardpoints
Center Torso: 2
Right Arm: 2
Left Arm: 2
AMS: RT
ECM Capable: No
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


CPLT-C4

The CPLT-C4 sacrifices close range weapons and heatsinks for increased damage at long range. Two huge LRM 20 missile racks are supplied by two tons of ammunition each. Two Small Lasers provide for close range defense.

Read this 'Mech's full page here


CPLT-A1
CPLT-A1.png
Overview
Base: Catapult
Introduced: 2563
Tonnage: 65
Class: Heavy
Cbill.png  Cost: 5,564,279
MC.png  Cost: 2,230
Hardpoints
Right Arm: 3
Left Arm: 3
AMS: RT
ECM Capable: No
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


CPLT-A1

The CPLT-A1 is the original version of the catapult, created as a long range fire support platform. It lacks any short range defenses, such as the Medium Lasers of the CPLT-C1, but it has double the number of missile reloads and an additional two tons armor compared to -C variants.

Read this 'Mech's full page here


CPLT-A1(C)
CPLT-A1.png
Overview
Base: Catapult
Tonnage: 65
Class: Heavy
MC.png  Cost: 2,790
Hardpoints
Right Arm: 3
Left Arm: 3
AMS: RT
ECM Capable: No
Jump Jets: 0/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


CPLT-A1(C)

The CPLT-A1(C) is a Champion BattleMech. It features a modified loadout when compared to the Catapult CPLT-A1, but it has the same hardpoints. The CPLT-A1(C) can only be purchased with MC.png (MC), but it does provide a 30% XP bonus. It also shares the same efficiencies as the standard -A1 in the Pilot Lab tree.

Read this 'Mech's full page here


CPLT-K2
CPLT-K2.png
Overview
Base: Catapult
Introduced: 3033
Tonnage: 65
Class: Heavy
Cbill.png  Cost: 5,304,023
MC.png  Cost: 2,125
Hardpoints
Right Arm: 1
Left Arm: 1
Right Torso: 1 1
Left Torso: 1 1
AMS: RT
ECM Capable: No
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


CPLT-K2

The CPLT-K2 is House Kurita's signature Catapult variant, unique among Catapult models in that it focuses on direct fire weapons rather than missiles. This 'Mech carries a pair of hard hitting PPCs as well as an array of Medium Lasers and Machine Guns for close range defense.

Read this 'Mech's full page here


CPLT-J
CPLT-J.png
Overview
Base: Catapult
Tonnage: 65
Class: Heavy
MC.png  Cost: 4,875
Hardpoints
Center Torso: 2
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso: 1
AMS: RT,LT
ECM Capable: No
Jump Jets: 2/2
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


CPLT-J

The CPLT-J "Jester" Hero Mech is an energy-weapon only variant of the regular Catapult, offering 6 energy hardpoints well distributed over its components. It's also able to equip two AMS. Like all Hero Mechs, the Jester grants a 30% C-Bill bonus.

Read this 'Mech's full page here




Template:Hardpoints Table

References[edit | edit source]