Unit:Clan Wolf - Led by Neon

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Emblem
Clanwolf.png
Affiliation
Disposition: Clan Unit
Faction: Clan Wolf
Command
First Officer: Neon Kerensky
2nd Officer: Errodien Ward
Established: 2010
Com Star
HPG Node: http://www.clanwolf.org
Active

Here, with the Strana Mechty wolf, we see what may be the epitome of a warrior, cunning matched with instinct and stealth, joined with a final, terrifying attack. For this mighty creature, I name you. You are Clan Wolf.

-Nicholas Kerensky, 2810


Clan Wolf is a group of players primarily situated in the United States. Membership begins with a 15 day trial period where candidates (Bondsman) are evaluated based on their conduct and activities within the context of the clan. After this trial period, the clan may offer the candidate a Trial of Position; a series of duels with existing clan warriors. Should the candidate defeat at least one warrior, he/she is given admittance to the clan. If a candidate fails, instead of being removed from the clan, they will remain a bondsman until a new trial can be scheduled.


Description

Canon: Clan Wolf was founded by Jerome Winson, brother-in-law of the the Founder of all clans, Nicholas Kerensky in 2807, who also became a member of this Clan. The chosen Clan of Kerensky, the Wolves had been a dominant force in the Clans since their beginning. Kerensky named the Clan after the Strana Mechty wolf, the creature he saw as the ultimate warrior. Following Operation Klondike, Kerensky honoured his promise to the Clans, granting his blood legacy and leadership to the warriors who had performed above their peers during the campaign to retake the Pentagon Worlds. In an action that enraged Clan Jade Falcon, and Clan Smoke Jaguar, both of which believed they had earned Kerensky's patronage, ilKhan Nicholas Kerensky joined the Wolves. Kerensky's patronage placed the Wolves at the forefront of the Clans, at the expense of creating the first real rift in the Grand Council. The Wolves have staunchly defended the Kerensky Bloodname ever since, despite numerous attempts by other Clans to take it by force.

Clan Wolf proved themselves expert warriors: they annihilated Clan Wolverine and absorbed Clan Widowmaker, long before their successes in the invasion of the Inner Sphere. They also created Elemental body armor, though it would take assistance from Clan Hell's Horses to perfect the Elemental phenotype and HarJel from the Diamond Sharks before Elemental suits reached their current form. They led the Warden Clans in the Grand Council and were the only Clan to oppose the Clan Invasion in 3050. Clan Wolf proposed sending a reconnaissance force to gather intelligence before the Invasion, a force that eventually became known as the Wolf's Dragoons, arguably the best mercenary unit in the Inner Sphere, and crucial in stopping the Clan's invasion. Although they lost a Trial of Refusal against the motion to invade the Inner Sphere and were selected for the invasion force as punishment for voting against the pro-invasion majority, the Wolves decided to beat the Crusaders at their own game. They participated in it nonetheless and soon outdid all other Clans in seizing more worlds and at a faster pace than any other Clan.

Their holdings were mostly taken from the Free Rasalhague Republic and the Lyran half of the Federated Commonwealth. Their capture of Rasalhague cemented their leadership in the Invasion and the Wolf Khan, Ulric Kerensky, became the leader of the Clans, an ilKhan, after their successes (and the death in battle of the previous ilKhan, Leo Showers). Ulric negotiated with Precentor Martial Anastasius Focht of ComStar resulting in the proxy battle for Terra (the Clans' goal) on Tukayyid in 3052. During the Battle of Tukayyid, Clan Wolf was one of only two Clans to prevail against the defending ComStar forces (the other victor being Clan Ghost Bear who were awarded a "marginal" victory). Nevertheless, the Wolves were the ones who helped convince the other clans to adhere to the terms when the Trial was lost, leading to the treaty that halted the invasion with a 15-year truce.


Activities

  • Weekly Training (Saturdays at 7:00PM PST)
  • Trials of Position/Possession
  • Public Play
  • Inter-Clan/Unit Matches (Visit our forums to challenge us.)
  • League Play (Coming Soon)


Organization

Clan Wolf point and smaller unit sizes differ from Battletech canon due to how many players can be in a game at one time, match sizes, and sizing of a normal online clan. The strength and size of points differ, depending on the units they are comprised of. A point is either 1 Mech, 1 Tank, 1 Aerospace Fighter/VTOL, or 1 Elemental/Battle-Armored Infantry.

Higher rank structure is as follows:

  • Two man teams inside a point are commanded by a point commander, with the lower ranking man being the rank of point 1-5.
  • Star is made up of 5 points, and is commanded by a Star Commander.
  • Galaxy is made up of 2 stars, and is commanded by a Star Captain.
  • 2 or more galaxies are commanded by a Star Colonel.
  • Galaxy Commander has tactical command of all ground units.

For current information on our battle roster, please see our Touman.

External Links

Clan Wolf entry at Battletech Wiki