Stalker STK-5M

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STK-5M Overview

STK-5M
STK-5M.png
Overview
Base: Stalker
Introduced: 2638
Tonnage: 85]
Class: Assault
Cbill.png  Cost: 8,064,616
MC.png  Cost: 3,230
Stock Equipment
Engine: 255 STD
Speed: 48.6 km/h
Structure: Standard
Armor: 464 (88.2%)
Heat Sinks: 17 Double
Stock Armament
RA: 1 LRM 10
RA: 2 Medium Laser
LA: 1 LRM 10
LA: 2 Medium Laser
RT: 1 SRM 6
LT: 1 SRM 6
LT: 1 NARC
CT: 1 ER Large Laser
Hardpoints
Center Torso: 1
Right Arm: 2 1
Left Arm: 2 1
Right Torso: 1
Left Torso: 2
ECM location:  
AMS location: RT
ECM Capable: No
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2
Chassis Attributes
Speed (min/max): 32.4 - 59.1
Speed Tweak Bonus: 35.6 - 65
Engine Ratings: 170 - 310
Movement Archetype: Large
Max Armor: 526
Pitch Twist
Arms 30°
Torso 20° 60°
Twist X Bonus: 66°/72°
Advanced Equipment
NARC  


505 [1]

Stalker Specs

BattleMech Engine Maneuverability Hardpoints Expenses
Series min / max Speed Torso Arms Total MC.png 
Models [km/h] Pitch/Twist Pitch/Turn
Stalker STK-3F 170 - 310 32.4 - 59.1 20° / 85° 30° / 0° 604 3050
Stalker STK-5S 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 604 4370
Stalker STK-5M 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 505 3230
Stalker STK-4N 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 603 2965
Stalker STK-3H 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 404 3130
Stalker STK-M 170 - 310 32.4 - 59.1 20° / 65° 30° / 0° 511 6375

Stalker Hardpoints

BattleMech Hardpoints
Mech Weapon Consumable
Series Jump Module Module Module
Model Jets Slots Slots Slots AMS RA RT HD CT LT LA
Stalker STK-3F No 1 2 2 RT 2 1 1 1     1 1 2 1
Stalker STK-3H No 1 2 2 RT 2 1 1     1 2 1
Stalker STK-4N No 1 2 2 RT 2 1 1 1     1 1 2
Stalker STK-5M No 1 2 2 RT 2 1 1   1 2 2 1
Stalker STK-5S No 1 2 2 RT, LT 2 1 1 1     1 1 2 1
Stalker STK-M No 1 2 2 RT 2 1   1 1 2


Overview[edit | edit source]

STK-5M - An upgrade originating from the Free Worlds League, the 5M variant of the Stalker uses moderate amounts of Star League technology. The seventeen double heat sinks of the 5M afford it far greater heat efficiency than the twenty single heat sinks of previous models. The Large Lasers were removed, replaced with a single Diverse Optics Sunbeam ER Large Laser placed in the 'Mech's centerline and a Narc Missile Beacon. The beacon allows the Stalker to tag enemy units with homing beacons, allowing friendly 'Mechs to easily send missile salvos its way. Finally, the 'Mech bears an additional ton of armor for added survivability.


Strengths[edit | edit source]

The only Stalker variant with a Laser Hardpoint in the Center Torso which allows it to deal damage if both Side Torsos were destroyed. Basically, a cheaper alternative (especially if you do not intend to run your Stalker with a XL engine) to the 5S without the additional AMS.

Weaknesses[edit | edit source]

It also has to be noted that the second Missile bay in the Left Torso (unlike the bay that comes equipped with a SRM 6 in stock configuration) only has one missile tube, which makes the missile hard point ineffective at mounting anything larger than a NARC or perhaps a SSRM 2 launcher (if you do not mind the staggered fire) because missiles will be fired one at a time.

Only one module slot.


Online Mech Lab Tools[edit source]

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

Mech Build Guides[edit source]

Get help, discuss, or show off your custom 'Mechs on the forums:


BattleMech Hardpoint List[edit source]

Chassis Attributes Table[edit source]

References[edit | edit source]


  1. STK-5M.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Stalker\STK-5M.mdf)