Stalker STK-3H

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STK-3H Overview

STK-3H
STK-3H.png
Overview
Base: Stalker
Introduced: 2638
Tonnage: 85]
Class: Assault
Cbill.png  Cost: 7,818,480
MC.png  Cost: 3,130
Stock Equipment
Engine: 255 STD
Speed: 48.6 km/h
Structure: Standard
Armor: 432 (82.1%)
Heat Sinks: 20 Single
Stock Armament
RA: 1 LRM 20
RA: 2 Medium Laser
LA: 1 LRM 20
LA: 2 Medium Laser
RT: 1 SRM 6
LT: 1 SRM 6
Hardpoints
Right Arm: 2 1
Left Arm: 2 1
Right Torso: 1
Left Torso: 1
ECM location:  
AMS location: RT
ECM Capable: No
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2
Chassis Attributes
Speed (min/max): 32.4 - 59.1
Speed Tweak Bonus: 35.6 - 65
Engine Ratings: 170 - 310
Movement Archetype: Large
Max Armor: 526
Pitch Twist
Arms 30°
Torso 20° 60°
Twist X Bonus: 66°/72°
Advanced Equipment
None  


404 [1]

Stalker Specs

BattleMech Engine Maneuverability Hardpoints Expenses
Series min / max Speed Torso Arms Total MC.png 
Models [km/h] Pitch/Twist Pitch/Turn
Stalker STK-3F 170 - 310 32.4 - 59.1 20° / 85° 30° / 0° 604 3050
Stalker STK-5S 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 604 4370
Stalker STK-5M 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 505 3230
Stalker STK-4N 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 603 2965
Stalker STK-3H 170 - 310 32.4 - 59.1 20° / 60° 30° / 0° 404 3130
Stalker STK-M 170 - 310 32.4 - 59.1 20° / 65° 30° / 0° 511 6375

Stalker Hardpoints

BattleMech Hardpoints
Mech Weapon Consumable
Series Jump Module Module Module
Model Jets Slots Slots Slots AMS RA RT HD CT LT LA
Stalker STK-3F No 1 2 2 RT 2 1 1 1     1 1 2 1
Stalker STK-3H No 1 2 2 RT 2 1 1     1 2 1
Stalker STK-4N No 1 2 2 RT 2 1 1 1     1 1 2
Stalker STK-5M No 1 2 2 RT 2 1 1   1 2 2 1
Stalker STK-5S No 1 2 2 RT, LT 2 1 1 1     1 1 2 1
Stalker STK-M No 1 2 2 RT 2 1   1 1 2


Overview[edit | edit source]

The STK-3H drops the Large Lasers of the -3F model in favor of increasing its missile racks size to dual LRM 20s. It is otherwise unchanged from the original -3F.


Strengths[edit | edit source]

This mech has only one strength compared to the other available Stalker variants: its arm mounted missile bays can fire 20 missiles at once instead of the usual 10. This means that the 3H is the best Stalker variant for mounting LRM 20 launchers as the other Stalkers will fire in 2 staggered volleys of 10 missiles, which results in reduced damage and more missiles getting shot down by Anti Missile Systems. The 3H comes with two LRM 20s in his stock configuration which means that no further C-Bills have to be spend to acquire the rather expensive launchers.

Weaknesses[edit | edit source]

If you do not intend to run LRM 20s you are better off with a 3F (better torso twist), the 5S (2 AMS hardpoints) or the 5M (basically a significantly cheaper 5S with only one AMS and unique to this variant: A laser hardpoint in the Center Torso). These variants also have the same number of missile Hardpoints and more laser hardpoints than the 3H: five for the 5M and six for the 3F and 5S. Like the other Stalkers it only has one Module slot.

Online Mech Lab Tools[edit source]

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

Mech Build Guides[edit source]

Get help, discuss, or show off your custom 'Mechs on the forums:


Change Log[edit | edit source]

18. Dec. 2012: added to the game.[2]

BattleMech Hardpoint List[edit source]

Chassis Attributes Table[edit source]

References[edit | edit source]


  1. STK-3H.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Stalker\STK-3H.mdf)
  2. http://mwomercs.com/forums/topic/84445-patch-notes-12168-18122012
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