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The Shadow Hawk is quite a versatile and speedy medium mech. An old Star League Design, it has never fallen out of favour due to its significant firepower for its weight class. Either used to command light mech companies, or as a spotter for heavier mechs; with its jump jets this mech can be used as a raider or scout.

It was succeeded by the Dragon in the Draconis Combine.



"Armament and Maneuverability, You can do a lot with that." - MeepSire



Available Models[]

SHD-2D
SHD-2D2
Overview
Base: Shadow Hawk
Introduced: 2796
Tonnage: 55
Class: Medium
MC  Cost: 1780
Hardpoints
Head: 1
Center Torso: 1
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2D[]

The SHD-2D features a distributed hardpoint selection of one ballistic, three energy, and three missile hardpoints, distributed across every area of the 'Mech.

Read this 'Mech's full page here

SHD-2D
SHD-2D2
Overview
Base: Shadow Hawk
Introduced: 2796
Tonnage: 55
Class: Medium
MC  Cost: 1780
Hardpoints
Head: 1
Center Torso: 1
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2D[]

The SHD-2D features a distributed hardpoint selection of one ballistic, three energy, and three missile hardpoints, distributed across every area of the 'Mech.

Read this 'Mech's full page here

SHD-2D2
SHD-2D2
Overview
Base: Shadow Hawk
Introduced: 3049
Tonnage: 55
Class: Medium
MC  Cost: 1790
Hardpoints
Head: 1
Center Torso: 1
Right Arm: 1
Left Arm: 1
Right Torso: 2
Left Torso: 1
AMS: RT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2D2[]

The SHD-2D2 features a distributed hardpoint selection of one ballistic, two energy, and four missile hardpoints, distributed across every area of the 'Mech.

Read this 'Mech's full page here

SHD-2H
SHD-2H
Overview
Base: Shadow Hawk
Introduced: 2752
Tonnage: 55
Class: Medium
MC  Cost: 1745
Hardpoints
Head: 1
Center Torso:  
Right Arm: 1
Left Arm:  
Right Torso: 2
Left Torso: 3
AMS: RT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 2
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2H[]

The SHD-2H features three ballistic, three missile, and one energy hardpoint. It provides an excellent platform for multiple AC/5's, SRMs, and/or Streaks.

Read this 'Mech's full page here

SHD-2H
SHD-2H
Overview
Base: Shadow Hawk
Introduced: 2752
Tonnage: 55
Class: Medium
MC  Cost: 1745
Hardpoints
Head: 1
Center Torso:  
Right Arm: 1
Left Arm:  
Right Torso: 2
Left Torso: 3
AMS: RT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 2
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2H[]

The SHD-2H features three ballistic, three missile, and one energy hardpoint. It provides an excellent platform for multiple AC/5's, SRMs, and/or Streaks.

Read this 'Mech's full page here

SHD-2K
SHD-2K
Overview
Base: Shadow Hawk
Introduced: 2803
Tonnage: 55
Class: Medium
MC  Cost: 1760
Hardpoints
Head:  
Center Torso:  
Right Arm:  
Left Arm:  
Right Torso: 3
Left Torso: 3
AMS: LT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2K[]

The SHD-2K uses energy hardpoints in the left torso instead of ballistic hardpoints, as used by the other Shadowhawk variants. In addition, there are no arm hardpoints.

Read this 'Mech's full page here

SHD-5M
SHD-2H
Overview
Base: Shadow Hawk
Introduced: 3049
Tonnage: 55
Class: Medium
MC  Cost: 3270
Hardpoints
Head: 1
Center Torso:  
Right Arm: 2
Left Arm:  
Right Torso: 1
Left Torso: 2
AMS: RT
ECM Capable: 0
Jump Jets: 5/5
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-5M[]

The SHD-5M comes from the factory with Endo-Steel, Double Heat Sinks, and an XL engine, making it a significant upgrade over the SHD-2D, albeit at a higher purchase price. The SHD-5M is a highly versatile skirmisher.

Read this 'Mech's full page here

SHD-5M
SHD-2H
Overview
Base: Shadow Hawk
Introduced: 3049
Tonnage: 55
Class: Medium
MC  Cost: 3270
Hardpoints
Head: 1
Center Torso:  
Right Arm: 2
Left Arm:  
Right Torso: 1
Left Torso: 2
AMS: RT
ECM Capable: 0
Jump Jets: 5/5
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-5M[]

The SHD-5M comes from the factory with Endo-Steel, Double Heat Sinks, and an XL engine, making it a significant upgrade over the SHD-2D, albeit at a higher purchase price. The SHD-5M is a highly versatile skirmisher.

Read this 'Mech's full page here

SHD-GD
SHD-GD
Overview
Base: Shadow Hawk
Tonnage: 55
Class: Medium
MC  Cost: 4125
Hardpoints
Head: 1
Center Torso:  
Right Arm: 2
Left Arm: 2
Right Torso: 1
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 3/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-GD[]

The SHD-GD "The Gray Death" is a Hero Mech. Four energy hardpoints make it more energy oriented than other Shadow Hawk variants. The single ballistic hardpoint and a quirk for lasers places further emphasis on energy weapons. It comes from the factory with Endo-Steel and Double Heat Sinks. Like all Hero Mechs, it benefits from a 30% Cbill  C-Bill bonus.

Read this 'Mech's full page here

SHD-GD
SHD-GD
Overview
Base: Shadow Hawk
Tonnage: 55
Class: Medium
MC  Cost: 4125
Hardpoints
Head: 1
Center Torso:  
Right Arm: 2
Left Arm: 2
Right Torso: 1
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 3/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-GD[]

The SHD-GD "The Gray Death" is a Hero Mech. Four energy hardpoints make it more energy oriented than other Shadow Hawk variants. The single ballistic hardpoint and a quirk for lasers places further emphasis on energy weapons. It comes from the factory with Endo-Steel and Double Heat Sinks. Like all Hero Mechs, it benefits from a 30% Cbill  C-Bill bonus.

Read this 'Mech's full page here


References[ | ]


BattleMech Hardpoint List[]


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