Equipment Overview
Heavy Machine Gun [HMG]
Tech Base:
Inner Sphere
Equipment Type:
Ballistic Weapon
Tonnage:
1 tons
Ammo per Ton:
1000
Critical Slots:
1
Item Health:
5
Cost:
15,000
Sell:
7,500
Equipment Specifications
Recycle:
0.1
Damage:
0.15
DPS:
1.5
Heat:
0
HPS:
0
Range:
80m
Maximum Range:
180m
Projectile Velocity:
100
Projectile Spread:
1.3
Impulse:
0.001
Cockpit Shake:
0.00015
17.3
[1] [2]
Overview [ | ]
While it is mainly seen mowing down infantry, the machine gun's incredible versatility has seen it put on 'Mechs. The heavy machine gun's ability to fire continuously without generating heat makes it a useful asset in any MechWarriors arsenal. Heavy machine guns are particularly useful in quad mountings like in the Cicada or the Spider . Their rapid fire makes them prime candidates for making "critical hits".
Gameplay [ | ]
Currently, the Heavy Machine Gun does very little damage, although it does more than the Machine Gun and the Light Machine Gun, at the expense of shorter range. However, it does incredible damage to internal structural components. It has a 39% chance to deal 1 Critical Hit , 22% chance to deal 2 critical hits, and 6% chance to deal 3 critical hits. If used correctly the machine guns can be used to devastate even Assault 'Mechs. A single Heavy Machine Gun will use 500 rounds per minute when fired continuously.
Related [ | ]
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Weapons Table
Energy Weapons
Energy Weapons
Weapon
Order
Recycle
Damage
DPS
Heat
HPS
Slots
Tonnage
Optimum Range
Max Range
Weapon Speed
Duration
Target Acquisition Gear (TAG)
1
1.0
750m
750m
Small Laser
1.0
2.25
3.0
1.0
2.0
0.67
1
0.5
100m
200m
0.75
Medium Laser
2.0
3.0
5.0
1.28
4.0
1.03
1
1.0
270
540
0.9
Large Laser
3.0
3.25
9.0
2.12
7.0
1.65
2
5.0
450m
900m
1.0
ER Large Laser
4.0
3.25
9.0
2.0
8.0
1.78
2
5.0
675m
1350m
1.25
Small Pulse Laser
5.0
2.25
4.0
1.45
2.4
0.87
1
1.0
100m
200m
0.5
Medium Pulse Laser
6.0
3.0
6.0
1.67
4.6
1.28
1
2.0
220m
440m
0.6
Large Pulse Laser
7.0
3.25
11.0
2.81
7.0
1.79
2
7.0
350m
700m
0.67
PPC
8.0
4.0
10.0
2.5
10.0
2.5
3
7.0
90 - 540m
1080m
1,500
0.0
ER PPC
9.0
4.0
10.0
2.5
15.0
3.75
3
7.0
810m
1620m
1,500
0.0
Flamer
10.0
1.0
0.7
0.7
0.6
0.6
1
1.0
90m
90m
100
0.0
Ballistic Weapons
Ballistic Weapons
Weapon
Order
Recycle
Damage
DPS
Heat
HPS
Slots
Tonnage
Optimum Range
Max Range
Weapon Speed
Ammo/Ton
Autocannon 2
11.0
0.72
2.0
2.78
1.0
1.39
1
6.0
720m
1440m
2,000
75
Autocannon 5
12.0
1.66
5.0
3.01
1.0
0.6
4
8.0
620m
1240m
1,300
30
Autocannon 10
13.0
2.5
10.0
4.0
3.0
1.2
7
12.0
450m
900m
950
15
Autocannon 20
14.0
4.0
20.0
5.0
6.0
1.5
10
14.0
270m
540m
650
7
C-AC/2
14.1
0.72
2.0
2.78
0.6
0.83
3
5.0
900m
1800m
2,000
75
C-AC/5
14.2
1.66
5.0
3.01
1.5
0.9
4
7.0
720m
1440m
1,150
60
C-AC/10
14.3
2.5
10.0
4.0
2.0
0.8
5
10.0
540m
1080m
950
60
Ultra Autocannon 5
15.0
1.66
5.0
3.01
1.0
0.6
5
9.0
600m
1200m
1,300
30
C-ULTRA AC/2
15.1
0.72
2.0
2.78
0.8
1.11
2
5.0
810m
1620m
2,000
75
C-Ultra AC/5
15.2
1.66
5.0
3.01
1.5
0.9
3
7.0
630m
1260m
1,150
60
C-Ultra AC/10
15.3
2.5
10.0
4.0
3.0
1.2
4
10.0
540m
1080m
950
60
C-ULTRA AC/20
15.4
4.0
20.0
5.0
7.0
1.75
8
12.0
360m
720m
650
28
LB 10-X Autocannon
16.0
2.5
10.0
4.0
2.0
0.8
6
11.0
540m
1080m
1,100
15
C-LB 2-X Autocannon
16.6
0.72
2.0
2.78
1.0
1.39
3
5.0
900m
1800m
1,330
75
C-LB 5-X Autocannon
16.7
1.66
5.0
3.01
1.0
0.6
4
7.0
720m
1440m
1,330
30
C-LB 10-X Autocannon
16.8
2.5
10.0
4.0
2.0
0.8
5
10.0
540m
1080m
1,100
15
C-LB 20-X Autocannon
16.9
4.0
20.0
5.0
6.0
1.5
9
12.0
360m
720m
1,100
7
C-Gauss Rifle
16.99
4.0
15.0
3.75
1.0
0.25
6
12.0
660m
1980m
2,000
10
Gauss Rifle
16.99
4.0
15.0
3.75
1.0
0.25
7
15.0
660m
1980m
2,000
10
C-Machine Gun
17.0
0.1
0.08
0.8
0.0
0.0
1
0.25
120m
240m
100
2000
Missile Weapons
Missile Weapons
Weapon
Order
Recycle
Damage
DPS
Heat
HPS
Slots
Tonnage
Optimum Range
Max Range
Weapon Speed
Ammo/Ton
Clan Long Range Missile
1
1.0
0 - 1000m
1000m
120
180 (36 salvos)
NARC Beacon
0.0
0.0
0.0
2
3.0
450m
250
12
Long Range Missile 5
17.0
3.25
5.5
1.69
2.0
0.62
1
2.0
180 - 1000m
1000m
120
180 (36 salvos)
Long Range Missile 15
19.0
4.25
16.5
3.88
5.0
1.18
3
7.0
180 - 1000m
1000m
120
180 (12 salvos)
Long Range Missile 20
20.0
4.75
22.0
4.63
6.0
1.26
5
10.0
180 - 1000m
1000m
120
180 (9 salvos)
C-LRM 5
20.6
3.5
5.0
1.43
2.0
0.57
1
1.0
~180 - 1000m
1000m
160
180 (12 salvos)
C-LRM 10
20.7
4.0
10.0
2.5
4.0
1.0
1
2.5
~180 - 1000m
1000m
160
180 (12 salvos)
C-LRM 20
20.9
5.0
20.0
4.0
6.0
1.2
4
5.0
~180 - 1000m
1000m
160
180 (9 salvos)
Short Range Missile 2
21.0
2.5
4.3
1.72
2.0
0.8
1
1.0
270m
270m
300
100
Short Range Missile 4
22.0
3.25
8.6
2.65
3.0
0.92
1
2.0
270m
270m
300
100
Short Range Missile 6
23.0
4.0
12.9
3.23
4.0
1.0
2
3.0
270m
270m
300
100
References [ | ]