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The Flea was originally a Free Worlds League design first produced in 2475. Production during the Succession Wars was fairly rare until the appearance of Wolf's Dragoons.
All stock models have high firepower for their weight class. Speed and armor is mediocre.
Yet another vermin mech.
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Overview
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Base: |
Flea
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Introduced:
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2523
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Tonnage: |
20
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Class: |
Light
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Cost:
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1500
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Hardpoints
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Head:
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Center Torso:
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Right Arm:
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Left Arm:
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Right Torso:
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Left Torso:
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AMS: |
?
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ECM Capable: |
0
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Jump Jets: |
No
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Mech Module Slots: |
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Weapon Module Slots: |
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Consumable Module Slots: |
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Compared to the FLE-15, armor protection is increased by a ton, though still to a relatively light 3 tons. The weapons center around a number of short to medium ranged ones and, like the earlier design, is impressive for a 'Mech of its size.
- All stats are based on Table Top statistics until more information for MechWarrior: Online is publicly released.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Flea
|
Introduced:
|
2523
|
Tonnage: |
20
|
Class: |
Light
|
Cost:
|
1500
|
Hardpoints
|
Head:
|
|
Center Torso:
|
|
Right Arm:
|
|
Left Arm:
|
|
Right Torso:
|
|
Left Torso:
|
|
AMS: |
?
|
ECM Capable: |
0
|
Jump Jets: |
No
|
Mech Module Slots: |
|
Weapon Module Slots: |
|
Consumable Module Slots: |
|
|
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|
Compared to the FLE-15, armor protection is increased by a ton, though still to a relatively light 3 tons. The weapons center around a number of short to medium ranged ones and, like the earlier design, is impressive for a 'Mech of its size.
- All stats are based on Table Top statistics until more information for MechWarrior: Online is publicly released.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Flea
|
Introduced:
|
2523
|
Tonnage: |
20
|
Class: |
Light
|
Cost:
|
1500
|
Hardpoints
|
Head:
|
|
Center Torso:
|
|
Right Arm:
|
|
Left Arm:
|
|
Right Torso:
|
|
Left Torso:
|
|
AMS: |
?
|
ECM Capable: |
0
|
Jump Jets: |
No
|
Mech Module Slots: |
|
Weapon Module Slots: |
|
Consumable Module Slots: |
|
|
|
|
Compared to the FLE-15, armor protection is increased by a ton, though still to a relatively light 3 tons. The weapons center around a number of short to medium ranged ones and, like the earlier design, is impressive for a 'Mech of its size.
- All stats are based on Table Top statistics until more information for MechWarrior: Online is publicly released.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Flea
|
Introduced:
|
3049
|
Tonnage: |
20
|
Class: |
Light
|
Cost:
|
1500
|
Hardpoints
|
Head:
|
|
Center Torso:
|
|
Right Arm:
|
|
Left Arm:
|
|
Right Torso:
|
|
Left Torso:
|
|
AMS: |
?
|
ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
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Weapon Module Slots: |
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Consumable Module Slots: |
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The FLE-17, like other Flea models, carries an impressive weapons array for such a light design. This new model that makes use of several re-introduced Lostech pieces of equipment. The weapons center around two hard hitting Medium Pulse Lasers. Weight is saved through the use of an Endo-Steel internal structure. Finally, for quick bursts of speed, MASC has been added.
- All stats are based on Table Top statistics until more information for MechWarrior: Online is publicly released.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Flea
|
Introduced:
|
2501
|
Tonnage: |
20
|
Class: |
Light
|
Cost:
|
1500
|
Hardpoints
|
Head:
|
|
Center Torso:
|
|
Right Arm:
|
|
Left Arm:
|
|
Right Torso:
|
|
Left Torso:
|
|
AMS: |
?
|
ECM Capable: |
0
|
Jump Jets: |
No
|
Mech Module Slots: |
|
Weapon Module Slots: |
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Consumable Module Slots: |
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The FLE-4 carries an impressive weapons array for a 20 ton 'Mech. Both speed and armor, at a paltry 2 tons, were sacrificed in order to allow this light 'Mech to carry such a loadout however.
- All stats are based on Table Top statistics until more information for MechWarrior: Online is publicly released.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Flea
|
Introduced:
|
2501
|
Tonnage: |
20
|
Class: |
Light
|
Cost:
|
1500
|
Hardpoints
|
Head:
|
|
Center Torso:
|
|
Right Arm:
|
|
Left Arm:
|
|
Right Torso:
|
|
Left Torso:
|
|
AMS: |
?
|
ECM Capable: |
0
|
Jump Jets: |
No
|
Mech Module Slots: |
|
Weapon Module Slots: |
|
Consumable Module Slots: |
|
|
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The FLE-4 carries an impressive weapons array for a 20 ton 'Mech. Both speed and armor, at a paltry 2 tons, were sacrificed in order to allow this light 'Mech to carry such a loadout however.
- All stats are based on Table Top statistics until more information for MechWarrior: Online is publicly released.
Read this 'Mech's full page here
|
The Flea is currently delayed due to problems implementing MASC but will join the Locust in the 20 ton region.
BattleMech Hardpoint List[edit source]
v · d · e
Hardpoints Table |
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Assault BattleMechs |
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Assault BattleMechs
= Energy Hardpoint = Ballistic Hardpoint = Missile Hardpoint |
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Heavy BattleMechs |
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Heavy BattleMechs
= Energy Hardpoint = Ballistic Hardpoint = Missile Hardpoint |
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Medium BattleMechs |
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Medium BattleMechs
= Energy Hardpoint = Ballistic Hardpoint = Missile Hardpoint |
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Light BattleMechs |
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Light BattleMechs
= Energy Hardpoint = Ballistic Hardpoint = Missile Hardpoint |
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v · d · e
MechWarrior Online Wiki |
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Factions |
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Successor States | | | |
Other Powers | | | |
The Clans | | | |
Periphery States | | | |
Major Mercenary Commands | | |
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BattleMechs |
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Inner Sphere Light 'Mechs | | | |
Inner Sphere Medium 'Mechs | | | |
Inner Sphere Heavy 'Mechs | | | |
Inner Sphere Assault 'Mechs | | | |
Clan Light 'Mechs | | | |
Clan Medium 'Mechs | | | |
Clan Heavy 'Mechs | | | |
Clan Assault 'Mechs | | |
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Equipment |
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Ballistic Weapons | | | |
Energy Weapons | | | |
Missile Weapons | | | |
Equipment | |
Standard | | | |
Advanced | | |
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Modules |
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Vision Modules | | | |
Targeting Modules | | | |
Support Modules | | | |
Sensor Modules | | | |
Consumable Modules | | |
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MWO Community Event 2012 (51:09)