Equipment Overview
Short Range Missile 2
Tech Base:
Inner Sphere
Equipment Type:
Missile Weapon
Tonnage:
1 tons
Ammo per Ton:
100
Critical Slots:
1
Item Health:
10
Cost:
20,000
Sell:
10,000
Equipment Specifications
Recycle:
2.5
Damage:
4.3
DPS:
1.72
Heat:
2
HPS:
0.8
Range:
270m
Maximum Range:
270m
Projectile Velocity:
300
Projectile Spread:
4.8
Impulse:
0.11
Cockpit Shake:
0.473
Heat Scaling:
4
21
[1] [2]
Overview [ | ]
The SRM 2 fires two "non-locking" missiles at high velocity. SRMs will explode in mid-air at max range, meaning that they are strictly limited to targets inside of 270m.
The SRM 2 provides a decent boost for lighter mechs looking for an increase in firepower without sacrificing too much weight. SRM's do 2.15 points of damage per missile so each SRM 2 salvo can potentially do up to 4.3 points of damage. The SRM 2 has a faster recycle time and tighter spread than the more popular SRM 6 and SRM 4 and is subject to Heat Scaling if more than 5 or more are fired. Generally, missiles are ideal for doing Critical Damage because each warhead has a separate chance of achieving a Critical hit .
Artemis [ | ]
The Artemis IV FCS upgrade decreases the spread of missiles by 20%. However, each launcher requires an extra critical space for the Artemis control system and weigh an additional ton. Additionally, ammunition costs double.
Related [ | ]
v · d · e
Weapons Table
Energy Weapons
Energy Weapons
Weapon
Order
Recycle
Damage
DPS
Heat
HPS
Slots
Tonnage
Optimum Range
Max Range
Weapon Speed
Duration
Target Acquisition Gear (TAG)
1
1.0
750m
750m
Small Laser
1.0
2.25
3.0
1.0
2.0
0.67
1
0.5
100m
200m
0.75
Medium Laser
2.0
3.0
5.0
1.28
4.0
1.03
1
1.0
270
540
0.9
Large Laser
3.0
3.25
9.0
2.12
7.0
1.65
2
5.0
450m
900m
1.0
ER Large Laser
4.0
3.25
9.0
2.0
8.0
1.78
2
5.0
675m
1350m
1.25
Small Pulse Laser
5.0
2.25
4.0
1.45
2.4
0.87
1
1.0
100m
200m
0.5
Medium Pulse Laser
6.0
3.0
6.0
1.67
4.6
1.28
1
2.0
220m
440m
0.6
Large Pulse Laser
7.0
3.25
11.0
2.81
7.0
1.79
2
7.0
350m
700m
0.67
PPC
8.0
4.0
10.0
2.5
10.0
2.5
3
7.0
90 - 540m
1080m
1,500
0.0
ER PPC
9.0
4.0
10.0
2.5
15.0
3.75
3
7.0
810m
1620m
1,500
0.0
Flamer
10.0
1.0
0.7
0.7
0.6
0.6
1
1.0
90m
90m
100
0.0
Ballistic Weapons
Ballistic Weapons
Weapon
Order
Recycle
Damage
DPS
Heat
HPS
Slots
Tonnage
Optimum Range
Max Range
Weapon Speed
Ammo/Ton
Autocannon 2
11.0
0.72
2.0
2.78
1.0
1.39
1
6.0
720m
1440m
2,000
75
Autocannon 5
12.0
1.66
5.0
3.01
1.0
0.6
4
8.0
620m
1240m
1,300
30
Autocannon 10
13.0
2.5
10.0
4.0
3.0
1.2
7
12.0
450m
900m
950
15
Autocannon 20
14.0
4.0
20.0
5.0
6.0
1.5
10
14.0
270m
540m
650
7
C-AC/2
14.1
0.72
2.0
2.78
0.6
0.83
3
5.0
900m
1800m
2,000
75
C-AC/5
14.2
1.66
5.0
3.01
1.5
0.9
4
7.0
720m
1440m
1,150
60
C-AC/10
14.3
2.5
10.0
4.0
2.0
0.8
5
10.0
540m
1080m
950
60
Ultra Autocannon 5
15.0
1.66
5.0
3.01
1.0
0.6
5
9.0
600m
1200m
1,300
30
C-ULTRA AC/2
15.1
0.72
2.0
2.78
0.8
1.11
2
5.0
810m
1620m
2,000
75
C-Ultra AC/5
15.2
1.66
5.0
3.01
1.5
0.9
3
7.0
630m
1260m
1,150
60
C-Ultra AC/10
15.3
2.5
10.0
4.0
3.0
1.2
4
10.0
540m
1080m
950
60
C-ULTRA AC/20
15.4
4.0
20.0
5.0
7.0
1.75
8
12.0
360m
720m
650
28
LB 10-X Autocannon
16.0
2.5
10.0
4.0
2.0
0.8
6
11.0
540m
1080m
1,100
15
C-LB 2-X Autocannon
16.6
0.72
2.0
2.78
1.0
1.39
3
5.0
900m
1800m
1,330
75
C-LB 5-X Autocannon
16.7
1.66
5.0
3.01
1.0
0.6
4
7.0
720m
1440m
1,330
30
C-LB 10-X Autocannon
16.8
2.5
10.0
4.0
2.0
0.8
5
10.0
540m
1080m
1,100
15
C-LB 20-X Autocannon
16.9
4.0
20.0
5.0
6.0
1.5
9
12.0
360m
720m
1,100
7
C-Gauss Rifle
16.99
4.0
15.0
3.75
1.0
0.25
6
12.0
660m
1980m
2,000
10
Gauss Rifle
16.99
4.0
15.0
3.75
1.0
0.25
7
15.0
660m
1980m
2,000
10
C-Machine Gun
17.0
0.1
0.08
0.8
0.0
0.0
1
0.25
120m
240m
100
2000
Missile Weapons
Missile Weapons
Weapon
Order
Recycle
Damage
DPS
Heat
HPS
Slots
Tonnage
Optimum Range
Max Range
Weapon Speed
Ammo/Ton
Clan Long Range Missile
1
1.0
0 - 1000m
1000m
120
180 (36 salvos)
NARC Beacon
0.0
0.0
0.0
2
3.0
450m
250
12
Long Range Missile 5
17.0
3.25
5.5
1.69
2.0
0.62
1
2.0
180 - 1000m
1000m
120
180 (36 salvos)
Long Range Missile 15
19.0
4.25
16.5
3.88
5.0
1.18
3
7.0
180 - 1000m
1000m
120
180 (12 salvos)
Long Range Missile 20
20.0
4.75
22.0
4.63
6.0
1.26
5
10.0
180 - 1000m
1000m
120
180 (9 salvos)
C-LRM 5
20.6
3.5
5.0
1.43
2.0
0.57
1
1.0
~180 - 1000m
1000m
160
180 (12 salvos)
C-LRM 10
20.7
4.0
10.0
2.5
4.0
1.0
1
2.5
~180 - 1000m
1000m
160
180 (12 salvos)
C-LRM 20
20.9
5.0
20.0
4.0
6.0
1.2
4
5.0
~180 - 1000m
1000m
160
180 (9 salvos)
Short Range Missile 2
21.0
2.5
4.3
1.72
2.0
0.8
1
1.0
270m
270m
300
100
Short Range Missile 4
22.0
3.25
8.6
2.65
3.0
0.92
1
2.0
270m
270m
300
100
Short Range Missile 6
23.0
4.0
12.9
3.23
4.0
1.0
2
3.0
270m
270m
300
100
References [ | ]