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This page is about the Battlemap (or Battlegrid, Grid) and the Lance Commander.
- A small version of the Battlemap can be found in the HUD of the Cockpit, which comes with some differences.
- A comprehensive overview to the different playable maps can be found at Maps.
Note, there's no need to be equipped with a Command Console to call the grid or become a Lance Commander.
Battlemap[edit | edit source]
Key-'B' (default) will toggle the Battlegrid, which is dominated by a central map of the actual battlezone. If the grid is active, only battlegrid related functions are available! (note2self: do i lose control? mouse still moves upper torso, what about speed/left/right? nevertheless, mousebuttons and 'i' are reassigned - what if 'b' is reassigned, which key will work?)
The map shows:
- Starting point of (2) your lance, team blue, and (3) the enemy, team red.
- Location and heading of your lance's units (whereas your own 'Mech is highlighted yellow) within the map.
- Alpha-numeric sections, the socalled Battlegrid, giving each spot on the map coordinates to roughly locate it fast.
- Commands (4) of the Lance Commander.
Top left of the map holds the button and your rang (right now empty = regular unit; more: Lance Commander).
Top right of the map is a short instruction on the commands available to the Lance Commander.
Along the bottomside goes an overview on all available actions that can be taken, as described below.
Zoom & Pan[edit | edit source]
Hold right mouse-button and move mouse to shift map, scroll mouse-wheel to zoom it.
Intel Gathering[edit | edit source]
Key-'I' toggles information about lancemates name and health, similar to 'Q' from cockpit view.
Lance Commander[edit | edit source]
- Take Command
Upper left corner is the button, which, if succesfully activated, makes you lance and extends the functional range of the mouse.
- Resign Command
- Lance Commander
A Lance Commander can left-click to sequence at the designated spot of the map.
Upper right corner holds a cheat sheet on commands available to the Commander:
(no use to click on it, commands are issued directly on the map!)
A command is activated and issued to all lance units by left clicking on the map and chosing a command from the popup, at which a new waypoint is created, that shows the assigned command.
Lance units will have a new waypoint on their heading tape (similar to Capture Points). This allows team mates to easily orient themselves towards the new command waypoint.
temporary sandbox on overlay