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Currently, only the following 'Mechs have been announced. These pages contain official MechWarrior:Online information and standard BattleTech Technical Readout information on these 'Mechs up until 3049 while we wait to learn more official game info about them.
Confirmed BattleMechs
Assault Class
Atlas
| Atlas
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| BattleMech Overview
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| AS7-D
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| Tonnage:
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100 Assault
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| Speed:
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54.0 km/h
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| Armor Points:
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19 t (19.5t)
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| Heat Sinks:
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20 single
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| Armament
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| Autocannon 20
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1
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| LRM 20
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1
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| SRM 6
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1
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| Medium Laser
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4
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| Hardpoints List
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| Description
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No other 'Mech on the field demands as much respect and fear as the 100 tons Atlas. First built during the height of the Star League, General Aleksandr Kerensky said:
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...that it should be a 'Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally!
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”
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| Read this 'Mech's full page here
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Highlander
| Highlander
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| Description
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The Highlander is a Star League era 'Mech. The design was made famous when pilots would use their Jump Jets to land on other 'Mechs and crush them. The maneuver would become known as the "Highlander Burial".
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| Read this 'Mech's full page here
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Stalker
| Stalker
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| BattleMech Overview
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| STK-3F
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| Tonnage:
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85 Assault
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| Speed:
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54.0 km/h
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| Armor Points:
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13.5 t (16.5t)
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| Heat Sinks:
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20 single
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| Armament
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| LRM 10
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2
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| Large Laser
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2
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| SRM 6
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2
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| Medium Laser
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4
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| Hardpoints List
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| Description
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The Stalker is a pure assault 'Mech. None of the variants are capable carrying ECM nor to any have more than 1 module slot available. The Torso twist range is likewise limited, ranging from 60° on most models to 85° on the STK-3F. What it does carry however is some of the most numerous weapon hardpoint slots available on any 'Mech. All models at minimum have 8 hardpoints and most carry even more, compared to the Atlas which only carries 6 - 8 hardpoints depending on the model. Stalker models also benefit from a large degree of specialization; each model carries a large number of one or two types of hardpoints, allowing effective "boat" builds.
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| Read this 'Mech's full page here
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Awesome
| Awesome
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| BattleMech Overview
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| AWS-8Q
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| Tonnage:
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80 Assault
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| Speed:
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54.0 km/h
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| Armor Points:
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15 t (15.5t)
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| Heat Sinks:
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28 single
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| Armament
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| PPC
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3
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| Small Laser
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1
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| Hardpoints List
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| Description
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The Awesome is designed to lay down long range covering fire. The design is great for softening up the enemy and laying down covering fire for advancing front line forces.
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| Read this 'Mech's full page here
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Heavy Class
Orion
| Orion
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| Description
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The Orion was first built in 2456 as the ultimate BattleMech. The Orion is a dependable workhorse design that can handle almost any combat role, thanks to its mix of long- and short-range weaponry and its respectable 14 tons of armor. As BattleMech technology has improved, the Orion has been surpassed by other 'Mechs, but still finds itself utilized extensively on the modern battlefield, especially within the FWLM. The Orion has a maximum ground speed of 64.8 km/h, which is average for 'Mechs in the heavy weight class. Technicians love the Orion, because its spacious interior makes performing repairs and maintenance far easier than many other 'Mechs.
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| Read this 'Mech's full page here
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Cataphract
| Cataphract
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| BattleMech Overview
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| CTF-3D
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| Tonnage:
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70 Heavy
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| Speed:
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64.8 km/h
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| Armor Points:
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11 t (14t)
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| Heat Sinks:
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16 single
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| Armament
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| LB 10-X AC
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1
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| Ultra AC/5
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1
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| Medium Laser
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4
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| Hardpoints List
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| Description
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The Cataphract is an advanced front line brawler. High maneuverability and a wide selection of weapons makes this 'Mech ideal in urban combat operations.
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| Read this 'Mech's full page here
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Catapult
| Catapult
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| BattleMech Overview
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| CPLT-C1
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| Tonnage:
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65 Heavy
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| Speed:
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64.8 km/h
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| Armor Points:
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10 t (13.5t)
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| Heat Sinks:
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15 single
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| Armament
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| LRM 15
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2
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| Medium Laser
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4
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| Hardpoints List
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| Description
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The 65 tons Catapult is designed as a long-range, indirect fire support 'Mech, with a blistering amount of missile Hardpoints at its disposal. Perfect for raining down fire on enemies you can't even see. Difficult to counter - especially if it has a Scout 'Mech spotting for it - the Catapult excels at staying out of enemy range and continuing to pound away with it's missiles.
With an excellent top speed of 64 km/h and Jump Jets, the Catapult has a surprising amount of manoeuvrability for a Heavy Mech. If enemies get into close range four medium Lasers add to this 'Mechs already potent arsenal.
The Catapult is surprisingly agile and also a powerful missile support platform, but energy focused variants exist, most notably the Catapult CPLT-K2 (Kurita Catapult) which uses PPC's; making this 'Mech quite a deadly, heavy hitting long ranged 'Mech.
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| Read this 'Mech's full page here
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JagerMech
Dragon
| Dragon
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| BattleMech Overview
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| DRG-1N
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| Tonnage:
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60 Heavy
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| Speed:
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86.4 km/h
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| Armor Points:
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10 t (13t) out of 201 (13 tons)
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| Heat Sinks:
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10 single
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| Armament
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| Autocannon 5
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1
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| LRM 10
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1
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| Medium Laser
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2
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| Hardpoints List
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| Description
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The Dragon was originally designed in a bid to replace the Shadow Hawk. After the 'Mech was turned down by the SLDF, the design was picked up by the Draconis Combine in 2754. The Dragon is primarily built for long-range combat but is capable of handling most threats that close to shorter ranges. With an unusually high ground speed, the Dragon is capable of dictating the ranges that an enemy can engage.
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| Read this 'Mech's full page here
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Medium Class
Centurion
| Centurion
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| BattleMech Overview
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| CN9-A
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| Tonnage:
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50 Medium
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| Speed:
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64.8 km/h
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| Armor Points:
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8.5 t (11t)
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| Heat Sinks:
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10 single
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| Armament
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| Autocannon 10
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1
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| LRM 10
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1
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| Medium Laser
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2
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| Hardpoints List
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| Description
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The Centurion is a very popular medium 'Mech, especially among pilots from the Federated Suns. The most notable example of this 'Mech is the Yen-Lo-Wang, which used to win the Solaris championship twice. The centurion is notable for having no weapon hard points in the left arm on any model, as the left arm is designed for mounting a melee hatchet, not available in MWO at this time.
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| Read this 'Mech's full page here
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Hunchback
| Hunchback
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| BattleMech Overview
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| HBK-4G
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| Tonnage:
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50 Medium
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| Speed:
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64.8 km/h
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| Armor Points:
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10.5 t (11t)
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| Heat Sinks:
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13 single
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| Armament
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| Autocannon 20
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1
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| Medium Laser
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2
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| Small Laser
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1
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| Hardpoints List
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| Description
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The Hunchback is the quintessential street brawler. Its weapons are ideally suited to knife range fighting common in urban combat and few models carry weapons that reach farther than medium range. The Hunchback line of 'Mechs is well rounded, with models that specialize in missile, energy, and ballistic weapons.
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| Read this 'Mech's full page here
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Trebuchet
| Trebuchet
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| BattleMech Overview
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| TBT-5N
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| Tonnage:
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50 Medium
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| Speed:
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86.4 km/h
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| Armor Points:
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7.5 t (7.5t)
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| Heat Sinks:
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10 single
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| Armament
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| LRM 15
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2
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| Medium Laser
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3
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| Hardpoints List
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| Description
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The Trebuchet was designed as a partner for the Centurion. Where the Centurion was primarily medium to short range design, the Trebuchet fills the role of a long range support 'Mech.
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| Read this 'Mech's full page here
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Cicada
| Cicada
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| BattleMech Overview
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| CDA-2A
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| Tonnage:
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40 Medium
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| Speed:
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129.6 km/h
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| Armor Points:
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4 t (9t)
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| Heat Sinks:
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10 single
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| Armament
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| Medium Laser
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2
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| Small Laser
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1
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| Hardpoints List
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| Description
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The Cicada is an extremely fast 'Mech that is ideal for scouting and harassing. Most models carry a light load of weapons, but go very fast.
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| Read this 'Mech's full page here
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Light Class
Jenner
| Jenner
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| BattleMech Overview
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| JR7-D
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| Tonnage:
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35 Light
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| Speed:
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118.8 km/h
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| Armor Points:
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4 t (7.5t) out of 119 (7.5 tons)
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| Heat Sinks:
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10 single
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| Armament
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| SRM 6
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1
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| Medium Laser
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4
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| Hardpoints List
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| Description
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The Jenner is a Light, 35 ton 'Mech, fast and agile, representing the ideal quick strike fighter. Possessing incredible speed, Jump Jets, and respectable firepower, the Jenner is often able to play havok behind enemy lines.
Not outfitted with much armor, the Jenner lives by speed, holding still is a death sentence. Thus pilots must become familiar with weaving through opponents, turning to fire at their exposed backs. Heat management, and knowing to always move, always find your opponents weak spots are key to becoming a successful Jenner Pilot.
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| Read this 'Mech's full page here
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Raven
| Raven
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| BattleMech Overview
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| RVN-3L
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| Tonnage:
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35 Light
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| Speed:
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97.2 km/h
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| Armor Points:
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4.5 t(FF) (7.5t)
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| Heat Sinks:
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12 single
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| Armament
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| Medium Laser
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2
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| SRM 6
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1
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| NARC Beacon
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1
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| TAG Laser
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1
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| Hardpoints List
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| Description
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The Raven is the premier scout 'Mech. Featuring advanced sensor gathering and jamming equipment, this spotter 'Mech is useful as a target acquisition platform for heavier fire support units like the Catapult.
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| Read this 'Mech's full page here
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Spider
| Spider
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| BattleMech Overview
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| SDR-5V
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| Tonnage:
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30 Light
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| Speed:
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129.6 km/h
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| Armor Points:
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3.5 t (7t)
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| Heat Sinks:
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10 single
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| Armament
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| Medium Laser
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2
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| Hardpoints List
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| Description
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The Spider is a fast and agile scout. All models possess incredible speed and unmatched jumping ability.
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| Read this 'Mech's full page here
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Commando
Flea
| Flea
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| BattleMech Overview
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| FLE-17
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| Tonnage:
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20 Light
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| Speed:
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97.2 km/h
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| Armor Points:
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Unknown out of Unknown
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| Heat Sinks:
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Unknown single
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| Armament
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| Flamer
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1
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| Small Laser
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4
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| Hardpoints List
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| Description
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The Flea was originally a Free Worlds League design first produced in 2475. Production during the Succession Wars was fairly rare until the appearance of Wolf's Dragoons.
All stock models have high firepower for their weight class. Speed and armor is mediocre.
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| Read this 'Mech's full page here
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Pages in category "Confirmed Mechs"
The following 20 pages are in this category, out of 20 total.
A
B
C
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C cont.
D
F
H
J
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O
R
S
T
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