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General Overview[ | ]

Standard Missiles[ | ]

LRMs are long range indirect fire weapons.

Long Range Missile 5[ | ]

Equipment Overview
Long Range Missile 5 
LRM5
Tech Base: Inner Sphere 
Equipment Type: Missile Weapon 
Tonnage: 2 tons
Ammo per Ton: 24 
Critical Slots: 1  
Equipment Specifications
Recycle: ?
Damage:
DPS: Expression error: Unrecognized punctuation character "?".
Duration: ?
Heat: 2
HPS: Expression error: Unrecognized punctuation character "?".
Range: 630 
Maximum Range: ?

 

[1][2]


Long Range Missile 10[ | ]

Equipment Overview
Long Range Missile 10 
LRM10
Tech Base: Inner Sphere 
Equipment Type: Missile Weapon 
Tonnage: 5 tons
Ammo per Ton: 12 
Critical Slots: 2  
Equipment Specifications
Recycle: ?
Damage: 10 
DPS: Expression error: Unrecognized punctuation character "?".
Duration: ?
Heat: 4
HPS: Expression error: Unrecognized punctuation character "?".
Range: 630 
Maximum Range: ?

 

[3][4]


Long Range Missile 15[ | ]

Equipment Overview
Long Range Missile 15 
LRM15
Tech Base: Inner Sphere 
Equipment Type: Missile Weapon 
Tonnage: 7 tons
Ammo per Ton:
Critical Slots: 3  
Equipment Specifications
Recycle: ?
Damage: 15 
DPS: Expression error: Unrecognized punctuation character "?".
Duration: ?
Heat: 5
HPS: Expression error: Unrecognized punctuation character "?".
Range: 630 
Maximum Range: ?

 

[5][6]


Long Range Missile 20[ | ]

Equipment Overview
Long Range Missile 20 
LRM20
Tech Base: Inner Sphere 
Equipment Type: Missile Weapon 
Tonnage: 10 tons
Ammo per Ton:
Critical Slots: 5  
Equipment Specifications
Recycle: ?
Damage: 20 
DPS: Expression error: Unrecognized punctuation character "?".
Duration: ?
Heat: 6
HPS: Expression error: Unrecognized punctuation character "?".
Range: 630 
Maximum Range: ?

 

[7][8]


  1. Piranha Games\MechWarrior Online\Game\GameData.pak\Libs\Items\ItemStats.xml
  2. How screen shake is calculated
  3. Piranha Games\MechWarrior Online\Game\GameData.pak\Libs\Items\ItemStats.xml
  4. How screen shake is calculated
  5. Piranha Games\MechWarrior Online\Game\GameData.pak\Libs\Items\ItemStats.xml
  6. How screen shake is calculated
  7. Piranha Games\MechWarrior Online\Game\GameData.pak\Libs\Items\ItemStats.xml
  8. How screen shake is calculated
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