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KGC-000B Overview

KGC-000B
KGC-000
Overview
Base: King Crab
Introduced: 2743
Tonnage: 100]
Class: Assault
Cbill  Cost: 10,251,950
MC  Cost: 4,105
Stock Equipment
Engine: 300 STD
Speed: 48.6 km/h
Structure: Ferro-Fibrous
Armor: 572 (93.2%)
Heat Sinks: 15 Double
Stock Armament
RA: 1 AC 20
RT: 1 Large Laser
LT: 1 LRM 15
LA: 1 AC 20
Hardpoints
Right Arm: 2
Left Arm: 2
Right Torso: 3
Left Torso: 3
ECM location: None
AMS location: CT
ECM Capable: No
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2
Chassis Attributes
Speed (min/max): 32.4 - 58.3
Speed Tweak Bonus: 35.6 - 64.2
Engine Ratings: 200 - 360
Movement Archetype: Large
Max Armor: 614
Pitch Twist
Arms 30°
Torso 25° 100°
Twist X Bonus: 110°/120°
Advanced Equipment
Ferro Fibrous Artemis IV


343 [1]

King Crab Specs


King Crab Hardpoints



Overview[ | ]

The King Crab KGC-000B is the most balanced variant, with three missile hardpoints in the left torso, three energy hardpoints in the right torso, and two ballistic hardpoints in each arm.


Strengths[ | ]

  • More balanced hardpoints that the other two variants
  • Three high mounted energy hardpoints in the RT
  • Slightly better at hill climbing than the Atlas, even though both are 100 tons.


Weaknesses[ | ]

  • No hardpoints in the head or center torso.


No results

BattleMech Hardpoint List[]

Chassis Attributes Table[]


Change Log[ | ]

  • Added to the game Dec. 9, 2014

References[ | ]

  1. KGC-000B.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\King Crab\KGC-000B.mdf)
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