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Jenner JR7-D

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JR7-D
Overview
Base:
Introduced:
Tonnage: 35
Class:
  Cost:: 3,010,018
  Cost: 1,205
Stock Equipment
Engine:
Speed:
Structure:
Armor: 128 (53.8%)
Heat Sinks:
Stock Armament
RA: 2
LA: 2
CT: 1
Hardpoints
Center Torso: 2
Right Arm: 2
Left Arm: 2
ECM location:  
AMS location: LT
ECM Capable?: No
Jump Jets: 5/5
Module Slots: 2
Chassis Attributes
Speed (min/max): 46.3 - 138.9
Speed Tweak Bonus: 50.9 - 152.7
Engine Ratings: 100 - 300
Max Armor: 238
Pitch Twist
Arms 30°
Torso 20° 120°
Twist X Bonus: 132°/144°
Advanced Equipment
None  


100 300 46.3 138.9 20° / 120° 30° / 0° 402 JR7-D 3 {{{mechspec}}} "" is not a number. Jenner JR7-D.png Light 2785 245 STD 118.8 Standard 238 10 single 1,205 RA 2 Medium Laser LA 2 Medium Laser CT 1 SRM 4

BattleMech Engine Maneuverability Hardpoints Expenses
Series min / max Speed Torso Arms Total    
Models [km/h] Pitch/Twist Pitch/Turn
Jenner JR7-D 100 - 300 46.3 - 138.9 20° / 120° 30° / 0° 402 3,010,018 1,205
100 - 300 46.3 - 138.9 20° / 120° 30° / 0° 600 2,893,066 1,160
100 - 300 46.3 - 138.9 20° / 120° 30° / 0° 401 3,139,704 1,260


BattleMech Hardpoints
Series Jump Module AMS RA RT HD CT LT LA
Models Jets Slots
5/5 1 LT 3 3
5/5 3 LT 2 1 2
Jenner JR7-D 5/5 2 LT 2 2 2

[] Overview

The JR7-D features a well rounded hardpoint selection of four energy and two missile which allows it to take advantage of the weapons with the greatest weight to damage ratios like and . The JR7-D was one of the four BattleMechs which featured a unique skin and 25% Cbill.png bonus.


[] Stock Loadout

With four and a it out guns most other by a large margin. Point in fact, it hits nearly as hard as a 50 ton and even harder than the 60 ton at close ranges. However, the Jenner is woefully light on when compared with its heavy firepower.

[] Strengths

This model of has a well dispersed hardpoint layout. Two energy hardpoints in each arm allow the JR7-D to aim all energy weapons together which is very useful when considering the high flying combat experienced pilots will be able to employ in this 'Mech. A max of five limit the airborn time when compared to the but allow it to easily clear most obstacles.

[] Weaknesses

Both available missile hardpoints must share only two available critical spaces in the center torso. However, the limited tonnage of the light Jenner means it would be unable to mount much more than two or . The Jenner is handicapped when in combat against other light 'Mechs equipped with . Any Streak missiles mounted on the Jenner will be incapable of locking on and firing while the Jenner would be left at the mercy of any Streak missiles the enemy might have.

[] Design Quirks

All Jenners lack lower arm actuators and so arm mounted weapons will not be able to traverse sideways. While weapons convergence between the torso and arm mounted weapons is not a concern, some ability to track fast targets is lost. This is mostly negated by the fast torso twist speed and large torso twist range. Additionally, missiles will only fire in waves of four at a time.

[] Online Mech Lab Tools

These online Mech Lab tools will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

[] Mech Build Guides

Get help, discuss, or show off your custom 'Mechs at MechSpecs.com


[] BattleMech Hardpoint List

[] Chassis Attributes Table

[] References

  1. JR7-D.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Jenner\JR7-D.mdf)