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The Gargoyle is a Clan assault OmniMech. It was built as a high speed assault 'Mech, utilizing a 400 XL engine to reach a top speed of 81 km/h. As a result, it has a lower capacity for weapons and armor.



Available Models[]

GAR-A
GAR-A
Overview
Base: Gargoyle
Introduced: 2945
Tonnage: 80
Class: Assault
MC  Cost: 6240
Hardpoints
Head:  
Center Torso:  
Right Arm: 2
Left Arm: 4
Right Torso:  
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GAR-A[]

The GAR-A uses an all energy weapon loadout. The right arm carries two PPCs, while the left arm carries a diverse mixture of lasers, which allow it to retain a lower actuator. Unfortunately this variant does not have a hardpoint in the center torso.

Read this 'Mech's full page here

GAR-D
GAR-D
Overview
Base: Gargoyle
Introduced: 2945
Tonnage: 80
Class: Assault
MC  Cost: 6015
Hardpoints
Head:  
Center Torso: 2
Right Arm: 2
Left Arm: 2
Right Torso:  
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GAR-D[]

The GAR-D uses an all energy weapon loadout. Each arm has a Large Pulse Laser and a Medium Pulse Laser, which allows them both to retain their lower actuators. The center torso has a Medium Pulse Laser and a Small Laser. Accuracy is improved with a Targeting Computer.

Read this 'Mech's full page here

GAR-Prime
GAR-Prime
Overview
Base: Gargoyle
Introduced: 2945
Tonnage: 80
Class: Assault
MC  Cost: 6070
Hardpoints
Head:  
Center Torso: 1
Right Arm: 1 1
Left Arm: 1 1
Right Torso:  
Left Torso:   
AMS: LT
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GAR-Prime[]

The GAR-Prime specializes in LB-X autocannons. It has missiles as secondary weapons and a single energy hardpoint in the center torso.

Read this 'Mech's full page here


BattleMech Hardpoint List[]


References[ | ]

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